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. Note: These docs are not current, and are based off of uLaunchELF 3.51 Starting uLaunchELF LaunchELF is designed to run in a variety of situations.
Most users run the program from either the hard drive or memory card, but it is also possible to run LaunchELF from CD or DVD. Depending on your system setup, you may consider using one of these methods. Run LaunchELF directly from CD/DVD;.
Use 3.6's USB functionality to boot mass:/SWAPMAGIC/SWAPMAGIC.ELF from USB mass storage device;. Use your modchip's Devolution Mode 1 (DEV1) to allow direct boot from memory card on system startup;.
Use your modchip's Devolution Mode 2 (DEV2) to allow direct boot from hard drive on system startup;. Use M.R.Brown's to allow boot from memory card when an assigned PSX disc is inserted; The first two options are often used by users who have a Playstation 2 which is incompatible with the exploit and do not have a modchip, but have a. It is less favourable to the other methods since it is harder to upgrade the program, and frequent swaps are required in order to use the program.
You can however boot LaunchELF from CD/DVD and use it to copy itself to the desired location on your memory card or hard drive. The last three options require uLaunchELF to be stored on a storage medium generally only accessible from the Playstation 2. Most modchips look for the Devolution Boot Executable in mc0:/BOOT/BOOT.ELF or hdd0:/boot/boot.elf. The PS2 Independence Exploit looks for the boot executable in mc0:/BxDATA-SYSTEM. The 'x' represents your PS2's region - I for Japan/Asia, A for America and E for Europe. The Interface uLaunchELF allows the user to access its functions through a graphical user interface (GUI).
Through the use of the Playstation 2 controller, the user is able to control LaunchELF directly onscreen. The directional pad (D-PAD) controls to focus or highlighted entry on the screen. The other buttons on the control pad activate certain functions depending on what item is focused, and what screen the user is on. Apart from the main screen, Circle usually represents OK or Accept, while Cross represents Cancel or Back. (see 2b.ii, key mapping for details). The Main Screen LaunchELF's main screen is in essence a button handler.
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Designed for launching programs quickly, LaunchELF responds to a key press on the Playstation 2 controller by executing the corresponding program linked to that button. All buttons, minus the D-PAD and Select launch the specified program or function when pressed.
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If you are running LaunchELF for the first time, there will be no entries set up on the main screen. To add an entry, use the settings page to map a program or action to a button.
To enter the settings screen, press Select at the main menu. The Settings Screen The settings screen is the central point for configuring uLaunchELF. To access this screen, press Select from the main menu. Button Setting:. DEFAULT: Assign an ELF to launch if main screen is displayed for a length of time. From 'O' to 'START': Assign an ELF to launch if corresponding button is pressed on the main screen.